Watabou Github, Follow their code on GitHub.
Watabou Github, Todays MFCG is capable of generating much more detailed and realistic maps with a lot of customization options. It lacks some of the latest features, namely waterbodies, options UI and some smaller ones. Two distinct visual modes: cave view and glade view. Perilous Shores is a fantasy region generator with the scale of resulting maps ranging from an area around a single town to a small continent. This time you only have one weapon - a switch hook! Unique algorithm for producing "human-designed" looking semi-symmetrical layouts. Relatively small Neighbourhood Generator is the most recent addition to this family of generators and it is arguably the most visually detailed. PNG and SVG export of both floor plans and elevations. The idea is not only to generate a meaningful dungeon plan, but also provide short descriptions for some of its locations. PNG, SVG, Markdown and VOX (for rendering in MagicaVoxel) export. Flooded areas and ability to adjust water level. Feb 11, 2026 · Procgen Arcana has a series of map making tools which are available here. While the maps are built on a hexagonal grid, the generator tries to be subtle about that underlying geometry. PNG and SVG export. Traditional roguelike game with pixel-art graphics and simple interface - watabou/pixel-dungeon One Page Dungeon Generator is inspired by the contest of the same name. watabou has 8 repositories available. You'll need OpenFL and msignal to run this code, both available through haxelib. On an oversee trip twelve teenagers find themselves stranded on a remote island Tiny strategy game about defending a castle. Outputs can be used for commercial purposes (but please double check the license on the FAQ page). Jan 9, 2021 · watabou has 8 repositories available. Blueprint editor for requesting a building with a specific ground plan. Frostfire is an abstract match-3 puzzle game combining both new and familiar mechanics to create deeper gameplay. Maybe I'll update it later. Collection of free map generators for tabletop role-playing games and worldbuilding. Traditional roguelike game with pixel-art graphics and simple interface - watabou/pixel-dungeon This is the source code of the Medieval Fantasy City Generator (also available here). Houses are placed sparsely along these winding roads and complemented by fields and lots of trees to make resulting maps look rural. This is supposed to induce the feeling of the place having a story, even if a very vague one. Unlike cities in the city generator, villages in the Village Generator are made of roads, not buildings. Its initial version was crteated for the Montly Challenge on Reddit and back then maps it produced weren't much more than city-shaped Voronoi diagrams. It was designed to produce hand-drawn looking maps, but now it is capable of displaying them in a variety of styles. watabou. io Traditional roguelike game with pixel-art graphics and simple interface - Issues · watabou/pixel-dungeon. Please read the description on the game page. Optional roads connecting opposite map exits. Pick a card watabou has 8 repositories available. Buildings up to 8 storeys high (+optional basement), connected by stairs. JSON export for opening in RPG Map Editor or Dungeon Scrawl. Follow their code on GitHub. github. This generator was created as a testing ground for the idea of "twisted bisection" but turned out to be popular enough for developing beyond that. ip, jmi, bempv, 7lvszn, ugrz, fz, pdvk, hgg2zw, kxu, rz,